//Added Snotz: New Spell Packet class
#include <windows.h>
#include "CUpdateSpellsPacket.h"


CUpdateSpellsPacket::CUpdateSpellsPacket(CChar *schar) {

	this->type = 0xAA;
	this->size = 0x32;
	memset(data, 0, 0x60);
	memcpy(data, schar->sp.spellList, 0x60);
}

CUpdateSpellsPacket::~CUpdateSpellsPacket() {

}
